
package tankattack.world;

import gamepack.*;
import tankattack.sprites.*;
import java.awt.event.*;
import java.awt.*;
import java.util.Vector;
import java.util.Enumeration;

// TODO: Give Play again option
public class RoomGameOver extends Room {
		static Resource r = ResourceLoader.getResource("tankattack.world.RoomGameOver");
        //static Image roomImg = ResourceLoader.getImage("roomGameOver.gif");

    public RoomGameOver() {
        img = r.img[0][0].img;
		MusicEngine.play( r.music[0] );
    }
    public void exit() {
		Game.println("Exited roomGameOver()");
    }
}